TFTC Rebalance Public Beta Available Now (via Discord)
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Hello everyone, Angel here with a TFTC update for you! As some of you may be aware, I've been working on a major rebalance project for Reimagined the past few months and I'm pleased to say its now ready for some public testing and feedback. As such, I've now posted a version of the Rebalance project for Reimagined publicly on our discord server and now I seek your help in playing it and getting some detailed feedback on the changes to see how it works out for you.
What exactly is changed you ask? Well every ship and station has had a balance pass on it to one degree in all aspects of its abilities, but most importantly their firepower and overall combat effectiveness. The rebalance seeks to make capital ships actually deadly, effective and cool to watch as they fight and also to give every fight its own individual flare or set of stats. This means all primary flyable Imperial fighters also have unique stats which define how they fly and fight to make them more specialised to the roles they were intended for.
For detailed information on what each ship or station can do now, I created a very large Miro board which details all the new stats with the change differences added when compared to TFTC v1.3.4 as it currently stands. You can view this board in our Discord server or in the description of this video. Please note this will most likely not work on a mobile device so view it on a desktop instead. It will probably take a moment or two to load and be sure you zoom out... a lot.
The rebalance also features a complete rebalance of Battle 1 under this new regime. All 6 missions have had various, sometimes significant changes to their combat and progression so these will need thorough testing. All the other battles have not had any changes and will likely be broken or unbalanced in some way. The exception here also is B7M1, Destroy The Protector as this mission also had a major balance pass under the new regime.
To install the rebalance, please join our Discord server for the link if you haven't already. I do this because I want feedback and Discord is the place for it. I need your honest feedback and suggestions as to what I've done and remember my core aim is to make gameplay more fun, varied and interesting as well as giving me the tools I've needed all this time to actually balance missions in a more fine tuned away that I couldn't do before. So its super important that as many of you as possible try this out and provide some feedback to me. I can't do this without you!
If you want some further details or showcasing of the Rebalance, check out my last livestream where I go into detail of each flyable fighter and demonstrate their abilities there. If all goes well and the overall response to the changes are positive, I will move forward with rebalancing the rest of the current Reimagined campaign, then I can finally go back to finishing the rest of the campaign off.
And that's it for this update, feel free to leave your comments otherwise I look forward to seeing you all in Discord. Until then pilots, fly safe.
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